/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package net.l2emuproject.gameserver.entity.stat;

import net.l2emuproject.gameserver.world.object.instance.L2StaticObjectInstance;

public class StaticObjStat extends CharStat
{
	// =========================================================
	// Data Field

	// =========================================================
	// Constructor
	public StaticObjStat(L2StaticObjectInstance activeChar)
	{
		super(activeChar);
		setLevel((byte) 1);
	}

	// =========================================================
	// Method - Public

	// =========================================================
	// Method - Private

	// =========================================================
	// Property - Public
	@Override
	public L2StaticObjectInstance getActiveChar()
	{
		return (L2StaticObjectInstance) _activeChar;
	}

	@Override
	public final byte getLevel()
	{
		return 1;
	}
}
